[5] Civilians share traits with enemies in that they can attack the player, when irritated by actions. [31] The Japanese version sold 43,705 units by its second week of release,[32] and over 54,000 copies by the end of the year.[33]. As a crystal bearer, Layle belongs to a rare breed of individuals who have become shunned and treated as criminals. He is able to pick up objects and enemies with his kinetic abilities. He can use psychokinetic gravity powers to perform different combat actions, such as moving certain enemies against their will, making them use their abilities against other enemies and utilizing various objects as projectiles. [13] There was also a minimum amount of game terminology compared to most Final Fantasy games to help casual players feel welcome. [23] In Japan, a commercial for the game aired with the song We Weren't Born to Follow by Bon Jovi playing in the background. As one of the first games announced for Nintendo Wii back in 2005, Square's Final Fantasy Crystal Chronicles: Crystal Bearers is obviously a seriously anticipated title with a lot to prove. Version History 3. Actually, it’s not even a good RPG after all, non even on the Wii where role playing games are notoriously lacking. Layle, having decided to complete Amidatelion's quest and supported by his allies, saves Althea and defeats Jegran as the Yuke crystal is restored. Belle, convinced that Layle is alive, steals Keiss's ship to follow a lead. [11] Kawazu also wanted to make a game that gave players a sense of the passage of time, which he called a “real time” Final Fantasy. [6] Unlike role playing games, the action adventure one has the player customizing Layle's status, using accessories with materials and other items. Each race being represented by a magical crystal. Original logo shown when the game was first announced. He assaults Blaze and crystallizes him, powering the reactors of the ship. Final Fantasy Crystal Chronicles: The Crystal Bearers doesn’t stand up to the task of representing the Final Fantasy saga on the Wii. [11] This idea led to the thought about how in the real world, swinging a sword takes time, as opposed to the traditional button pushing that is instantaneous and more artificial. Jegran reveals himself to be a crystal bearer. Jegran reveals that he too is a Crystal Bearer, his right arm completely crystalline and able to convert materials into red crystal. [6] The player can take Quicktime events, making actions during certain events, such as aiming the remote and shooting monsters in the sky. [5][6] Players can use airships. The Crystal Bearers holds true to the world established in the previous Crystal Chronicles games, showing us the world of the Clavat, Yukes, Selkies, and Lilties on the verge of an industrial revolution. A ferret in Final Fantasy Crystal Chronicles: Crystal Bearers Olga. He and Blaze have a duel of Crystal Bearers' powers. While escorting a cruise ship to the Lilty capital, Layle confronts the monsters, as Amidatelion launches an attack. The original video trailer released showed an art direction style similar to the original Crystal Chronicles game. [13] Kawazu describes the games genre as “Attraction Adventure”, with players going from different entertainment experiences freely. The main character, Layle, is one of an elite class of magic users known as Crystal Bearers. [12] Toshiyuki Itahana stated he wants a more "world weary" protagonist, and wanted him to seem rugged, which influenced the hair design of the character. [2][1] The game was well received in Japan, with praise for the game's well-written story and characters, but criticizing the map system. That has no relevance to the review, so here's the real thing. Final Fantasy Crystal Chronicles: My Life as a King, Final Fantasy Crystal Chronicles: Echoes of Time, "Yes, You Can Buy Final Fantasy Crystal Chronicles: The Crystal Bearers This Year", "Final Fantasy Crystal Chronicles: The Crystal Bearers Gravitates Earlier", "Crystal Bearers hitting Australia in February", "E3 2006: Final Fantasy Crystal Chronicles Wii", "Hands On: Crystal Bearers, the Action-Packed Final Fantasy", "Akitoshi Kawazu Discusses Final Fantasy Crystal Chronicles: The Crystal Bearers", "The Changing Looks of Final Fantasy's Cid: Fashion Experts Weigh In", "Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part IV", "Interview: Final Fantasy Crystal Chronicles", "Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part V", "Interviews on Final Fantasy's Nintendo DS, Wii Assault", "Interview: Square Enix's Akitoshi Kawazu on Final Fantasy Crystal Chronicles: The Crystal Bearers", "Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part VI", "Square Enix Announces Final Fantasy Crystal Chronicles", "GDC08: Square Enix no-comments FFCC Crystal Bearers", "Rumor Smash: Square Enix On Final Fantasy Crystal Chronicles Canning Rumor", "FINAL FANTASY CRYSTAL CHRONICLES:THE CRYSTAL BEARERS - Global", "Final Fantasy Crystal Chronicles: The Crystal Bearers Critic Reviews for Wii", "Crystal Bearers Shot Through The Heart, Famitsu's to Blame", "Final Fantasy Crystal Chronicles: The Crystal Bearers", "Final Fantasy Crystal Chronicles: Crystal Bearers Review", "Final Fantasy Crystal Chronicles: The Crystal Bearers Review", "Final Fantasy Crystal Chronicles: Crystal Bearers Not Flying Off Store Shelves", "【ゲームソフト販売本数ランキング TOP30】集計期間:2009年11月16日〜11月22日", https://en.wikipedia.org/w/index.php?title=Final_Fantasy_Crystal_Chronicles:_The_Crystal_Bearers&oldid=992182404, Articles containing Japanese-language text, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 3 December 2020, at 22:59. Four Crystal Chronicles games (namely Ring of Fates, My Life as a King, Echoes of Time, and My Life as a Darklord) have been released since the initial announcement of The Crystal Bearers in May 2006. The game's atmosphere is far more realistic and darker than previous Crystal Chronicles games, and focuses on a young man named Layle. First announced to the public at E3 in May 2006, the story revolves around an established hero character named Layle. Game modes Layle defeats the monsters using his magic gravitokinetic powers to operate a large machine gun, and lands on the ship's deck, where a young Selkie woman who is taking pictures of the event, and Jegran, the Lilty High Commander who hired Layle, stand among red shattered corpses of the monsters. The main Final Fantasy franchise is not particularly well known for its co-op opportunities, but the Crystal Chronicles offshoot seems to have been developed to address just such an issue. With Amidatelion's assistance, Layle infiltrates the prison, once again rescues Belle, and saves the Selkies from being crystallized en masse by Jegran, while Amidatelion absorbs the facility's crystal shards into the second Crystal Idol. A newsletter was also emailed to people who signed up to receive info on the game from the European website. In a issue of Famitsu released in April, the Game Producer and Scriptwriter of The Crystal Bearers Akitoshi Kawazu, revealed that the long delay was due to the game being in early development when it had originally been announced and not having a full development team when they began work. Even though the game focuses on single-player gameplay, it is possible to use a second Wii Remote to help the first player in a co-op style; the second player does not control a second character, but instead plays as an extension of Layle's gravity-based kinetic powers. He then uncovers his right arm and blocks a fire blast with the chocobo he rode on, now a red crystal just like the one "Goldenrod" showed Layle. Layle boards the ship, but Jegran throws Althea overboard, forcing Layle to save her. Developers FINAL FANTASY CRYSTAL CHRONICLES: THE CRYSTAL BEARERS provides a fresh take on the FINAL FANTASY CRYSTAL CHRONICLES series as it combines the storytelling depth, expansive world and graphical quality of FINAL FANTASY with motion-driven, real-time action gameplay. This convinces Vaigali to accept Cid's help just to prevent the Lilty Kingdom from getting it. Jegran and his forces have arrived to aide Keiss in capturing "Goldenrod", but since the Yuke is missing they instead attack Layle. Release dates PEGI: 12+ESRB: TeenACB: PG Final Fantasy Crystal Chronicles: The Crystal Bearers review Flick and bear it in one of the most beautiful Wii games of 2009 By AJ_Glasser 17 December 2009 Comments There are lots of little details to everything." [6] The player can increment the character's maximum HP by clearing miasma stream fights and collecting the myrrh from each areas. Layle is seen on a cruise ship in the ocean, aiding a young girl with his powers after her hat is blown away by the wind. [14] The game is intended to feature a more "mature" design to help bolster the heroic structure of the story. Action-Adventure Intro 2. Shop Final Fantasy Crystal Chronicles: The Crystal Bearers Nintendo Wii at Best Buy. Layle and King Leo (in The Crystal Bearers). He is then attacked by Jegran, and the two engage in a brief fistfight in freefall. What Final Fantasy Crystal Chronicles: The Crystal Bearers eventually amounts to is a few handfuls of darts thrown at a target, some of which … Jegran chases them to a shut down crystal airship, but Blaze confronts Jegran over using him and discarding him without a second thought. The guards soon go after Layle for using arcane magic within Alfitaria, so Layle and Belle flee from the scene using a chocobo-drawn cart outside the capital building. Layle promises to finish what the Yuke had started. For Final Fantasy Crystal Chronicles: The Crystal Bearers on the Wii, GameFAQs has 2 cheat codes and secrets. Layle slays the dragon and follows "Goldenrod" into another realm of floating structures. [16], The game's existence was announced at E3 2005[17] and at E3 2006 a short pre-rendered teaser trailer was included within a Wii games compilation video. Western reviewers however were more mixed, citing that the game was less of a traditional RPG and more for action adventure. Something you don't expect in a Final Fantasy game is chasing a ferret through a shopping centre. Nintendo Wii Square Enix Layle visits the guild to find it deserted, with the exception of Belle, who plans to rescue her tribesmen and "allows" Layle to assist her in order to repay his debt to Vaigali. Keiss arrives and pretends to want to purchase the engine for the royal army. What Gamespot Users have to say about Final Fantasy Crystal Chronicles: The Crystal Bearers Rating: 5.5 great looking game with an interesting story. During one of their confrontations, Amidatelion reveals that the Yukes cursed the Lilty Crystal before vanishing, and despite the risk of activating the curse they seek to restore the Yukes and re-establish the Crystal Principle, a metaphysical force that created the crystal bearers. Unlike other games in the Crystal Chronicles series, there is a small separation between exploration and battle in the form of random encounters, but even with this small separation, the player is still able to use all of Layle's abilities in and out of combat, allowing him to even attack regular people (usually resulting on the returned aggression of the surrounding population). They were hoping to have one ready by the Tokyo Game Show 2007, but the event came and passed with no demo or even a trailer. [7][8] During the intervening years, the war between Lilty and Yuke tribes ended, when the Lilties destroyed the Yuke Crystal, exiling the Yukes to non-existence and establishing a technologically-advanced kingdom. She uses the Crystal Idol to absorb energy from the ship. [12] Kawazu notes that the game should be enjoyable for even people just watching the game being played, and included shot changes every few seconds, a news ticker-type information feed on the bottom. Layle, a Clavat Crystal Bearer, and Keiss, his Selkie partner, are contract workers on a job, guarding the cruise airship, Alexis II, on its maiden voyage. Althea leaves to suppress the Yuke curse, while Layle takes advantage of Jegran's merging to power himself up. [8] The main protagonist is Layle, a Clavat crystal bearer with gravity-manipulating abilities. Layle is sent to Moogle Woods Station where he gets a letter from Cid telling him to meet him in his workshop to talk about his new invention. Layle goes to the city and jumps off a shuttle midway through its journey to land in the junkyard. He takes control of the Alexis and flees, causing a massive power surge that disables most of the town's technology, including Layle's shuttle. Below are some official square artwork for the Final Fantasy Crystal Chronicles: The Crystal Bearers game. On his journey, he accompanies the Selkie Belle, a member of the Selkie guild; the Selkie Keiss, am ambitious man determined to play a role in the Lilty Kingdom; and Althea, princess of the Lilty Kingdom. The Yukes have been all but wiped out in a war with the Lilties. [5], The game takes place in the same world as Final Fantasy Crystal Chronicles, inhabited by four races; the peaceful Clavats, militaristic Lilties, magic-wielding Yukes and rebellious Selkies. As Jegran and Layle apparently perish together, Althea and the restored Yukes use their magic to halt the curse on the Lilty Crystal. [11] As a result, Crystal Bearers was designed to be a "single-player experience", as opposed to the GameCube installment which focused on cooperative play. Jegran frames Layle and kills the leader of the Selkie guild, Vaigali. Final Fantasy Crystal Chronicles The Crystal Bearers Wii Iso take steps a fresh part of the FINAL FANTASY CRYSTAL CHRONICLES series as it combines the storytelling depth, expansive world and graphical quality of FINAL FANTASY with motion driven, real-time action gameplay.. Three years after the game's initial announcement, the game still did not have a solid release date. The developers of My Life as a King refused to comment when asked about the status of The Crystal Bearers at the Game Developers Conference of February 2008, stating only that the public should "wait for a press release". [5] He can perform some type of reaction elements with creatures, affecting them in different manners. Although these Crystal Bearers are capable of great things, their powers have made them social outcasts. Publishers November 12, 2009/ December 26, 2009 February 5, 2010 Layle escapes unnoticed, meeting with Keiss at the royal library, now a colonel in the Lilty army. 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